FREE STORY DICE · KS1 AND KS2
Story dice online: roll a story (free and printable)
Roll nine picture-and-word dice (a who, a where, a problem and more), then tell a story that uses every one. Tap any dice to re-roll just that one, switch to five dice for KS1, and print the dice nets on A4 to cut out, fold and roll at the table. Story dice are sometimes called story cubes.
Every face on every dice
Nine dice, six faces each. The first five (who, where, what they find, what goes wrong and how they feel) are the KS1 set.
Who?
- Dragon
- Robot
- Fox
- Fairy
- Penguin
- Dinosaur
Where?
- Castle
- Forest
- Beach
- Space
- Mountain
- City
What do they find?
- Key
- Map
- Egg
- Letter
- Torch
- Balloon
What goes wrong?
- Lost
- Storm
- Locked
- Missing
- Broken
- Mix-up
How do they feel?
- Excited
- Worried
- Surprised
- Grumpy
- Shy
- Proud
Who helps?
- Owl
- Puppy
- Cat
- Alien
- Mouse
- Grandad
When?
- Night
- Morning
- Snowy day
- Rainy day
- Birthday
- Long ago
What do they do?
- Run
- Climb
- Swim
- Build
- Sing
- Dig
What’s the surprise?
- A wish
- A secret
- Magic
- A hidden door
- Footprints
- A rainbow
Worked example: one roll, two stories
The roll shown above when the page first loads, told twice by Litsee for this page: once with the five KS1 dice, the way a Year 1 or Year 2 child might tell it, and once with all nine at a KS2 level. They are examples, not real children’s stories. Every picture is used, but not in the order the dice sit.
KS1, five dice: Dragon, Forest, Key, Locked, Worried
A little dragon was flying over the forest when she saw something shiny. It was a key! She found a tiny door in a tree, but it was locked. The dragon felt worried because the key did not fit. Then she turned it the other way, and the door opened. Inside was a cosy room just for her.
KS2, nine dice: Dragon, Forest, Night, Owl, Key, Locked, Worried, Climb, A hidden door
One night, a young dragon called Ember found a silver key lying in the moss at the edge of the forest. She turned it over in her claws, worried: someone must be looking for it. An owl swooped down to a branch above her. “That key belongs to the old tower,” it hooted, “but the tower has been locked for a hundred years.” Together they climbed the twisting tree roots up to the tower, where the key would not turn. Then the owl tapped the ivy with one wing, and behind the leaves was a hidden door, exactly the right size for a dragon.
Story dice games for KS1 and KS2
Use every dice
1 or more players
Roll all the dice and tell one story that uses every picture, in any order. A picture can be used any way you like: the torch might be what a character finds, or what runs out of batteries.
- KS1:
- Start with three dice, then build up to five. A grown-up can write the story down as the child tells it.
- KS2:
- Use all nine in under two minutes, or use the pictures in the order they sit on the screen.
Pass the dice
3 to 8 players in a circle
The first player rolls and starts the story with one picture. Each player then takes the next picture along and adds the next part. Whoever has the last picture must end the story.
- KS1:
- One sentence each, starting with then, next or suddenly. Use the five-dice set.
- KS2:
- Thirty seconds each, keeping the same character, place and problem as the players before.
Change one dice
1 or more players
Tell a story from a roll, then tap one dice to re-roll it and tell the story again. What had to change, and what could stay the same?
- KS1:
- Change the who or the where. Does a penguin on a beach have the same adventure as a dragon in a castle?
- KS2:
- Change the problem or the feeling and see how much of the plot moves: a good way into editing.
Roll, plan, write
1 player, or a class writing on its own
Roll, tell the story to a partner, then copy the pictures onto a plan using the stages under the dice. Write a sentence or two for each stage before writing the story in full.
- KS1:
- Plan a beginning, middle and end with the five-dice set.
- KS2:
- Plan a five-part story mountain with all nine, adding a line of speech for the helper and a sentence that shows the main character’s feeling.
Story stones bag
2 or more players
Print the picture cards, cut them out and stick them on flat pebbles or card. Put them in a bag and take turns to pull one out without looking and use it in the story.
- KS1:
- Pull out one picture at a time and tell the next part together.
- KS2:
- Each player secretly pulls out three pictures and must fit them in without the others guessing which ones.
In the National Curriculum
“saying out loud what they are going to write about”
Year 1, Writing – composition (statutory)
“planning or saying out loud what they are going to write about”
Year 2, Writing – composition (statutory)
“composing and rehearsing sentences orally (including dialogue), progressively building a varied and rich vocabulary and an increasing range of sentence structures (English Appendix 2)”
Years 3 and 4, Writing – composition (statutory)
“in narratives, creating settings, characters and plot”
Years 3 and 4, Writing – composition (statutory)
“use spoken language to develop understanding through speculating, hypothesising, imagining and exploring ideas”
Years 1 to 6, Spoken language (statutory)

