FREE ADVENTURE STORY TEMPLATE · KS1 AND KS2
Adventure story plan template for KS1 and KS2
Plan an adventure story in five steps, from leaving home to coming back changed. Fill in the template online with prompts for your child’s year group, print it, and check the features of an adventure story for KS1 and KS2.
Features of an adventure story
Purpose: To entertain the reader with an exciting journey or quest, in which a hero meets challenges and comes back changed.
What children are usually taught to include at each stage. These lists are Litsee’s guidance, based on common UK primary practice; the curriculum quotations below are the statutory part.
KS1 (Years 1–2)
Ages 5–7
- A hero (the main character) who goes somewhere new
- A clear beginning, middle and end
- Something goes wrong, and the hero fixes it
- Time words to show the order: first, next, then, in the end
- Describing words for the places the hero visits
- Sentences joined with and, but or because
Years 3–4
Ages 7–9
- An opening in a familiar place before the adventure begins
- A quest or journey with at least one obstacle
- A setting described using the senses
- Action shown with powerful verbs (scrambled, clung, bolted)
- Short sentences at exciting moments to build suspense
- A new paragraph for each new part of the journey
- Direct speech to show what characters say and feel
Years 5–6
Ages 9–11
- A hero with a clear goal and a reason to hesitate
- Rising tension through obstacles that get harder
- Atmosphere built through setting, weather and sound
- Sentence length varied to control the pace at the climax
- Dialogue that moves the action on and shows character
- A cliffhanger at the end of a paragraph to keep the reader going
- A resolution that uses something set up earlier
- An ending that shows how the hero has changed
In the National Curriculum
“sequencing sentences to form short narratives”
Year 1, Writing – composition (statutory)
“in narratives, creating settings, characters and plot”
Years 3 and 4, Writing – composition (statutory)
“in narratives, describing settings, characters and atmosphere and integrating dialogue to convey character and advance the action”
Years 5 and 6, Writing – composition (statutory)
Worked example: The Cave Behind the Waterfall
A worked example written for this page, at the level of Years 3–4: first the plan, then the piece written from it.
1. Hero and home
Asha, 9, on holiday in the hills with Gran. She always carries a stick of chalk for drawing arrows on paths.
2. The call to adventure
Her dog, Biscuit, chases a rabbit behind the waterfall and doesn’t come back.
3. The journey
A cave of glowing green crystals. Cold spray, echoing drips, slippery rocks. Obstacle: the tunnel splits three ways.
4. The biggest challenge
Biscuit is stuck on a ledge. Asha lifts him down, then realises every tunnel looks the same.
5. Home again
She follows the chalk arrows she drew at each turn. Gran is waiting with cocoa. Tomorrow, Asha will show her the crystals.
The finished piece: The Cave Behind the Waterfall
Asha never went anywhere without a stick of chalk in her pocket. Gran said it was a funny thing to take on holiday, but Asha liked drawing arrows on paths so that she could always find her way back.
On the third morning, Biscuit spotted a rabbit. He chased it along the riverbank, through the ferns and straight behind the waterfall. Then he was gone.
Asha squeezed past the roaring water. Behind it was a cave that glittered with green crystals. Drips echoed. The rocks were cold and slippery. When the tunnel split three ways, she chalked an arrow on the wall and chose the middle path.
A whimper came from above. Biscuit was stuck on a ledge, shivering. Asha climbed up, lifted him down and hugged him tight. Then she looked around. Every tunnel looked exactly the same.
Then she remembered the chalk. Arrow by arrow, she followed her own trail back into the sunshine, where Gran was waiting with a flask of cocoa. “Tomorrow,” said Asha, “I’m showing you the crystals.”
